Sunday, June 7, 2026

Review of "Eyes Of The Void: The Final Architecture (Book Two)" by Adrian Tchaikovsky

  


This is the second book in 'The Final Architecture' trilogy.

Background: The story takes place in the distant future, when humans have colonized space and encountered many kinds of intergalactic species. The most frightening of these entities are called Architects, each one as large as a moon, with crystalline spikes radiating from its surface.



An Architect will suddenly appear over an inhabited world, then quickly reshape it into a gigantic sculpture, killing everything that lives there....as if the Architect doesn't 'see' the inhabitants.



An Architect destroyed Earth, and the remaining shards of humanity reside elsewhere in the universe. Over time, humans became divided into two rival groups: The Colonies - composed of biologically natural men and women (Colonists) that live on habitable planets and moons;



and The Parthenon - comprised of parthenogenetically grown women (Partheni) who reside on spacecraft fitted to their needs.



Other species in the universe include artificial intelligence creatures called hivers (made of insects), as well as beings that resemble giant versions of slugs, crabs, clams, fungi, locusts, aquatic blobs, and more.







During the Architect onslaught, a human girl called Xavienne Torino was able to mentally connect with an Architect and persuade it to cease its attack and go away. Xavienne was termed an "Intermediary' (Int) and a program was developed to tinker with people's brains to make more Ints.



Almost no one survived the procedure. However, a spaceship navigator called Idris Telemmier was transformed into an Int.



In addition to communicating with Architects, Idris is able to steer spacecraft through a region of the universe called unspace, where distances of lightyears can be traversed in a few days. Idris is the navigator on a salvage vessel called the Vulture God, whose crew consists of a handful of humans and aliens.



Since Ints are VERY valuable commodities, the Colonists, Partheni, and other groups are constantly trying to conscript or kidnap Idris for their own purposes, one of which is making more Ints.

*****

As 'Eyes Of The Void' opens, the Architects, who've been gone for fifty years, return and start destroying worlds again. By now, it's known that planets containing remains left behind by mysterious 'Originators' are immune from destruction. For this reason, communities are built on Originator ruins, which are supposedly safe from destruction by Architects.



Idris Telemmier is currently working on a Partheni garden ship called Ceres, a huge spaceship that produces food and contains thousands of individuals. Some of Idris's old crewmates are with him on the Ceres, and others remain on the Vulture God, doing salvage work.



Idris's job is to take groups of Partheni into unspace, to identify potential Ints and train them



The universe is in constant turmoil with various groups competing for power, money, and Ints. This leads to hijackings, kidnappings, battles, and deaths, all of which is exacerbated by the deadly Architects.

In this fraught atmosphere, a Colonial intelligence agent called Havaer Mundy uncovers a nefarious plot.



While Colonials, Partheni, and other groups fight each other - and the Architects cause chaos - a few rich human conspirators plan to build and launch arkships, containing people they've selected, to roam the universe and preserve humanity. The schemers even foment war among other groups, to distract attention from their activities.



The novel's action accelerates when an Architect shows up near Arc Pallator, a planet with vast Originator ruins. A community of Colonials live among the relics, confident the Architects won't destroy their world. How wrong they are!! An Architect arrives and sends down mobile crystal shards to excavate the ruins, and prepare for the planet's destruction.



To rescue Arc Pallator's residents, Colonials, Partheni, the Vulture God, Idris, and other beings rush to the planet. In the chaos, Idris is kidnapped by a human-alien symbiont named Emmaneth.



Emmaneth takes Idris to a planet called Criccieth's Hell, where scientists found an Originator machine. The researchers are using the high-tech device, with a cot for a passenger, to enter and study unspace, where they've found an Architect nursery.....and they need Idris's help.



At the same time, Idris's crewmates and friends, along with Havaer Mundi, set out to get Idris back. Havaer is also working to expose the human conspirators secretly building arkships.





This is the crux of the plot, but the story is very complicated, with a large array of characters, and a great deal of action and adventure. [I frequently had to consult Tchaikovky's endnotes, where he provides a timeline, glossary, and lists of characters, worlds, species, and ships.]

By the end of the novel, a coalition of species are working in a powerful Originator installation, to find a way to stop the Architects. Does this mean genocide of the spiky aliens? Book three should reveal all.



This is a good story, but it requires careful attention. I'd advise reading the trilogy straight through, to keep on top of everything that's happening. Recommended to sci-fi fans.

Rating: 4 stars

Friday, June 5, 2026

Review of "Crown Of Midnight: Throne of Glass, Book #2" by Sarah J. Maas

 


This is the second book in the 'Throne of Glass' series.

Background (with minor spoilers): In the debut novel, 18-year-old assassin Celaena Sardothien is released from slavery in a salt mine.....



.....to compete in a contest set up by King Havilliard of Adarlan, a tyrannical and oppressive ruler whose court is in Rifthold. The contest winner will win a large amount of gold and become the king's 'Champion' - his personal assassin.



During the competition - with nice rooms, good food, new clothes, and a maid - Celaena regains her beauty and poise. Being intelligent, talented, well-read, and well-spoken, Celaena draws the attention of two members of the king's retinue.



The two courtiers, who are actually close friends, are the Captain of the Guard Chaol Westfall.....



.....and Prince Dorian Havilliard, the king's oldest son. Both men are attentive to Caelana, but she's wary of getting seriously involved with either one.



Celaena wins the competition, and becomes King Havilliard's 'Champion', which means she's obliged to kill anyone the king wants to dispatch.



*****

As 'Crown of Midnight' opens, Celaena - who King Havalliard ordered to kill Lord Nirall and his wife - strides into the monarch's Council Chamber carrying a sack. Celaena presents the king with the decaying severed head and hand of a man, and the rotting severed hand of a woman - both hands bearing distinctive rings.



Satisfied that Celaena completed her assigned task, King Havilliard says "There's a growing rebel movement here in Rifthold, a group of individuals who are willing to do anything to get me off the throne...Your next assignment is to root out and dispatch them all before they become a true threat to my empire." The king goes on, "There are several people on the list of suspected traitors, but I will give you one name at a time. The castle is crawling with spies." And the king passes Celaena a piece of paper with the name 'Archer Finn.'



Celaena is shocked because she's known Archer Finn since she was a child. Celaena has no intention of killing Archer, and in fact, Celaena hasn't assassinated any 'traitors' for King Havilliard. Instead, Celaena warned the 'victims' to leave the kingdom, and used decaying corpses from the morgue to fool the monarch.



Celaena arranges to meet Archer, a handsome courtesan, and - in return for information about the king's enemies - gives Archer four weeks to get his affairs in order and leave the region.



Celaena plans to use Archer's information against the king. For months, Celaena and her friend Princess Nehemia of Ellywe, whose population King Havilliard has decimated, have been plotting against the monarch.



And Celaena has resources. She discovered hidden tunnels beneath the castle, and found the ancient tomb of Elena, the first queen of Adarlan.



Queen Elena's spirit wants to rid the kingdom of evil King Havilland, and her ghost provides assistance to Celaena. By way of a talking doorknocker called Mort, Elena says the king has acquired supernatural powers, and Celaena must find the source of his powers and take it away.



In her quest to learn how to dethrone King Havilliard, Celaena confronts danger and death in Rifthold, and encounters hellish demons in the castle's tunnels. Finally, Celaena finds a book and a riddle that point her in the right direction.



The riddle speaks of a trio of hidden Wyrdkeys (ancient magic symbols). Whoever finds all three Wyrdkeys will be able to open a Wyrdgate and acquire great power. It seems King Havilliard has found one Wyrdkey, which helped him conquer neighboring regions, but he's searching for the other two symbols.....so he can take over the world.

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In the midst of all this, there's a great deal happening in Rifthold:

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King Havilliard places Lord Roland Havilliard of Meah (Prince Dorian's cousin) on his council, and Roland has an agenda.



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Celaena decides Prince Dorian isn't an appropriate match for her, and she becomes romantically involved with Captain of the Guard Chaol Westfall. Regardless, Dorian and Chaol remain close friends.



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Prince Dorian has an experience that will change his life.



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Prince Dorian's spoiled ten-year-old brother Hollin returns from school, and the Queen engages the 'Carnival of Mirrors' to entertain Hollin and the court.



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At the Carnival of Mirrors, Celaena consults a witch called Baba Yellowlegs about Wyrdkeys - not knowing the witch has secret plans.



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Chaol Westfall's father, Lord Westfall of Anielle - from whom Chaol is estranged - comes to Rifthold to try to convince Chaol to return home.



As the story unfolds, Celaena learns that people are not always what they seem, and she experiences grief and enlightenment. At the book's climax, Celaena embarks on a special assignment for King Havilliard, and Chaol Westfall learns a secret. It will be interesting to see what happens next.



The novel is engaging and moves the story along nicely. Recommended to fans of heroic fantasy books.

Rating: 3.5 stars

Thursday, June 4, 2026

Review of "Hyperbole and a Half: Unfortunate situations, flawed coping mechanisms, mayhem, and other things that happened" by Allie Brosh

 





Author Allie Brosh


"Hyperbole and a Half" is culled (in part) from Allie Brosh's very popular blog. I hadn't heard of the author until I read laudatory comments about this book on Goodreads, and I'm glad I decided to read it. The entries about Allie's life - rendered as cartoon drawings with captions and anecdotes - are funny, relatable, and touching.

The book opens with a letter Allie wrote to her future self when whe was ten. The letter - which is actually a series of questions to her older self (Do you still like dogs? What is your favorite dog?...) - shows that Allie's childhood priorities were: dogs, dogs, dogs, Murphy the dog, favorite foods, and her parents' longevity.

Some of my favorite sections are about Allie's 'simple dog' (mentally challenged) - who can't learn to walk up or down steps; is unable to escape from a small blanket loosely thrown over her; can't find a treat she sees being placed under a plastic cup; won't stop eating stinging bees; is paralyzed by fear of snow; and so on.






At one point Allie decides to adopt a 'helper dog' to assist the simple one....and the new pooch constantly scream-barks at other dogs and misbehaves 24/7. Examples of what these two dogs get up to are hilarious.




Another very entertaining chapter is about little Allie - aged 4 - obsessively stalking her grandfather's birthday cake. Allie's mom does her best to keep the cake safe....to no avail. The child eats the whole cake and suffers the alimentary consequences. Young Allie's digestive system undergoes more assaults after she (accidently) eats food slathered in hot sauce. Allie's parents view the youngster's ability to eat hot food as a talent.....to be trotted out for friends and relatives. Oh....the suffering...

As a child, Allie got up to all sorts of mischief. When given a toy parrot that repeats spoken phrases, Allie (and her sister) used it to torture their parents. They taught the bird to make irritating noises and say "poop poop poop poop poop poop....." Of course the bird disappeared one day.



Allie also relates a story about wanting to go to a friend's birthday party despite being disoriented/unable to talk after dental anesthesia. Allie's attempts to convince her mom she's 'okay to go' are very funny.

The more serious chapters of the book deal with Allie's depression, her difficulties motivating herself to do things, and her secret 'mean' thoughts. I think most people can relate.






Some chapters are better than others, but the book is a quick read - with fun illustrations - and well worth the effort. Highly recommended.



Rating: 3.5 stars