Sunday, June 7, 2026

Review of "Eyes Of The Void: The Final Architecture (Book Two)" by Adrian Tchaikovsky

  


This is the second book in 'The Final Architecture' trilogy.

Background: The story takes place in the distant future, when humans have colonized space and encountered many kinds of intergalactic species. The most frightening of these entities are called Architects, each one as large as a moon, with crystalline spikes radiating from its surface.



An Architect will suddenly appear over an inhabited world, then quickly reshape it into a gigantic sculpture, killing everything that lives there....as if the Architect doesn't 'see' the inhabitants.



An Architect destroyed Earth, and the remaining shards of humanity reside elsewhere in the universe. Over time, humans became divided into two rival groups: The Colonies - composed of biologically natural men and women (Colonists) that live on habitable planets and moons;



and The Parthenon - comprised of parthenogenetically grown women (Partheni) who reside on spacecraft fitted to their needs.



Other species in the universe include artificial intelligence creatures called hivers (made of insects), as well as beings that resemble giant versions of slugs, crabs, clams, fungi, locusts, aquatic blobs, and more.







During the Architect onslaught, a human girl called Xavienne Torino was able to mentally connect with an Architect and persuade it to cease its attack and go away. Xavienne was termed an "Intermediary' (Int) and a program was developed to tinker with people's brains to make more Ints.



Almost no one survived the procedure. However, a spaceship navigator called Idris Telemmier was transformed into an Int.



In addition to communicating with Architects, Idris is able to steer spacecraft through a region of the universe called unspace, where distances of lightyears can be traversed in a few days. Idris is the navigator on a salvage vessel called the Vulture God, whose crew consists of a handful of humans and aliens.



Since Ints are VERY valuable commodities, the Colonists, Partheni, and other groups are constantly trying to conscript or kidnap Idris for their own purposes, one of which is making more Ints.

*****

As 'Eyes Of The Void' opens, the Architects, who've been gone for fifty years, return and start destroying worlds again. By now, it's known that planets containing remains left behind by mysterious 'Originators' are immune from destruction. For this reason, communities are built on Originator ruins, which are supposedly safe from destruction by Architects.



Idris Telemmier is currently working on a Partheni garden ship called Ceres, a huge spaceship that produces food and contains thousands of individuals. Some of Idris's old crewmates are with him on the Ceres, and others remain on the Vulture God, doing salvage work.



Idris's job is to take groups of Partheni into unspace, to identify potential Ints and train them



The universe is in constant turmoil with various groups competing for power, money, and Ints. This leads to hijackings, kidnappings, battles, and deaths, all of which is exacerbated by the deadly Architects.

In this fraught atmosphere, a Colonial intelligence agent called Havaer Mundy uncovers a nefarious plot.



While Colonials, Partheni, and other groups fight each other - and the Architects cause chaos - a few rich human conspirators plan to build and launch arkships, containing people they've selected, to roam the universe and preserve humanity. The schemers even foment war among other groups, to distract attention from their activities.



The novel's action accelerates when an Architect shows up near Arc Pallator, a planet with vast Originator ruins. A community of Colonials live among the relics, confident the Architects won't destroy their world. How wrong they are!! An Architect arrives and sends down mobile crystal shards to excavate the ruins, and prepare for the planet's destruction.



To rescue Arc Pallator's residents, Colonials, Partheni, the Vulture God, Idris, and other beings rush to the planet. In the chaos, Idris is kidnapped by a human-alien symbiont named Emmaneth.



Emmaneth takes Idris to a planet called Criccieth's Hell, where scientists found an Originator machine. The researchers are using the high-tech device, with a cot for a passenger, to enter and study unspace, where they've found an Architect nursery.....and they need Idris's help.



At the same time, Idris's crewmates and friends, along with Havaer Mundi, set out to get Idris back. Havaer is also working to expose the human conspirators secretly building arkships.





This is the crux of the plot, but the story is very complicated, with a large array of characters, and a great deal of action and adventure. [I frequently had to consult Tchaikovky's endnotes, where he provides a timeline, glossary, and lists of characters, worlds, species, and ships.]

By the end of the novel, a coalition of species are working in a powerful Originator installation, to find a way to stop the Architects. Does this mean genocide of the spiky aliens? Book three should reveal all.



This is a good story, but it requires careful attention. I'd advise reading the trilogy straight through, to keep on top of everything that's happening. Recommended to sci-fi fans.

Rating: 4 stars

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