Saturday, August 8, 2026

Review of "Probable Caws: A Meg Langslow Mystery" by Donna Andrews

  


In this 39th book in the 'Meg Langslow' series, Meg - who's a blacksmith, wife, mother and amateur sleuth - helps a horse rescue operation and investigates the murder of a thug. The book can be read as a standalone, but knowledge of the characters is a plus.

A nice feature of the Meg Langslow cozy mysteries is the evolution of the characters, who mature and change as the years go by. The main protagonists in the books are members of Meg's large extended family, all of whom live near each other in Caerphilly, Virginia.

*****

As the story opens Meg is heating her blacksmith forge, thinking about making a gargoyle for her friend Ragnar Ragnarsen.



Ragnar owns a huge farm in the Caerphilly countryside, and he's fashioned his estate into an enormous medieval attraction called Ragnarshjem, which he plans to use for large gatherings and special events. Ragnar's mansion now looks like a castle, complete with towers at every corner and a working drawbridge over the moat.



As Meg is about to begin working she gets a call from her father, Dr. James Langslow, who asks Meg to hurry over to Ragnar's farm. Dr. Langslow explains that the equine rescue operation 'Hoof and Hearth' lost access to the pastures they'd been using, and Ragnar gave them permission to bring nearly 50 horses to his property, which has expansive fields and large barns.



Meg texts her family and friends to solicit additional volunteers, then gathers up her 12-year-old twins Jamie and Josh and hurries over to Ragnar's farm. Some of the equine rescue animals come from horse auctions and must be quarantined and checked for diseases; some sport injuries; some have been terribly neglected; some need attention to their hooves; some are malnourished; one is pregnant and fearful of men; and some have recovered and are doing fine. In any case, all the horses need food, water, and loving care.



While Meg is helping with the horses, she asks Helena Bannerman, the founder of 'Hoof and Hearth', what happened. Helena explains that the equine rescue group had been using elderly Ezra Abernathy's farm for ten years, but Ezra died, and his sons Abel and George each inherited half the property. Abel is fine with the horses using his pastures, but George plans to sell his portion to developers, and he wants the horses gone. There are even suspicions George and his thuggish pals have been harming the horses, to speed their departure. Lawsuits are threatened, and until things are resolved, the equines are being taken to Ragnar's farm.



As it happens, George Abernathy and his nasty sidekick Lefty come by Ragnarshjem right about then. George - who's wearing a yellow jacket with a picture of a pitbull - makes a scene and threatens to sue for damages the horses did to his pastures. Meanwhile, Lefty gazes around, seeming to memorize the layout of Ragnar's farm. Ragnar tells the trespassers to leave, and he's backed up by Police Chief Henry Burke, whose grandson Adam is volunteering for 'Hoof and Hearth.'



That night, Meg and her husband Michael are sleeping in a tent near one of the barns, to be near the horses stabled there. When Meg is awoken by thunder and hears horses nickering, she checks the barn and finds Lefty dead, wearing George's pitbull jacket.



Police Chief Burke investigates, and quickly learns George Abernathy has an unshakeable alibi. George was staying in his RV, which he parked in a church lot for the night. At the time Lefty was killed, a police deputy was actually speaking to George about being there without permission.



With George out of the picture, suspicion falls on the people staying on Ragnar's property, including Abel Abernathy; Helena Bannerman; an ex-jockey who works for 'Hoof and Hearth'; volunteers helping with the horses; and others. Meg takes it upon herself to investigate, planning to share any evidence she discovers with Police Chief Burke - who's busy interviewing persons of interest.



Though the novel is billed as a murder mystery, it's more about horses and the happenings at Ragnarshjem. Meg learns that horse nomenclature is partially based on color (Appaloosa, bay, gray, black, palomino, etc.); that it's dangerous for a mare to have twins; that horse biscuits are healthier treats than apples and carrots; that horses can sleep standing up but need to lay down for REM sleep; and more.



Other scenes in the novel feature different critters. In one vignette, Ragnar's militant black swans trap someone in a cupola, threatening severe bodily harm. Luckily, Meg's aunt Rose Noire, a wiccan animal whisperer, comes to the rescue. In another sketch, Meg's grandfather Dr. J. Montgomery Blake, who has a small private zoo, teaches crows to find food beneath cards with specific colors (like blue cards, for instance).



Some of my favorite action takes place in the castle's dining room, where Ragnar's marvelous chef Alice serves gourmet meals. Alice currently favors Italian cuisine, and she prepares pizza, spaghetti, gnocchi, ribollitta, arancini, arrosticini, and much more, for everyone on the farm.



By the end of the story, some of Ragnar's animals - horses, goats, cows, and crows - help nab the murderer, and the equine rescue situation is successfully resolved.

The Meg Langslow books make great light reading, and this horse-themed book is an enjoyable addition to the series.

I listened to the audiobook, narrated by Bernadette Dunne, who does a fine job.

Thanks to Netgalley, Donna Andrews, and Macmillan Audio for an ARC of the book.

Rating: 3.5 stars 

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